My colleague Tim Burke’s pointed rebuttal to critics of the film adaptation of The Golden Compass – who charge that the movie lacks the theological critique and intellectual heft of Phillip Pullman’s source novel – caught my eye, not just … Continue reading →
Two writing projects sit on my desk, and the fact that they’ve remained there untouched throughout winter break, which ends a week from Monday, means I’d better get my butt in gear. I don’t realistically expect to complete drafts before … Continue reading →
Reading Sean Howe’s Marvel Comics: The Untold Story (New York: Harper Perennial, 2013) I am learning all sorts of things. Or rather, some things I am learning and some things I am relearning, as Marvel’s publications are woven into my life … Continue reading →
Making the Marvel Universe: Transmedia and the Marvel Comics Brand Editor: Matt Yockey What became known as the Marvel Universe in effect began with the publication in 1961of Fantastic Four no. 1, a comic book that redefined the superhero genre … Continue reading →
My conversation today with an interesting young man — a Swarthmore student — about Mass Effect 3, a topic on which I’m preparing a future post, reminds me that blueprint culture arises not just around the “metatexts” and “hyperdiegeses” of … Continue reading →
Here are preliminary notes for a brief guest lecture I’m giving tomorrow in Professor Maya Nadarni’s course “Anthropological Perspectives on Childhood and the Family.” The topic is Children at Play. Introduction: my larger research project fantastic-media objects, includes model kits, … Continue reading →
In a neat coincidence, yesterday’s New York Times featured two articles that intersect around the concerns of internet piracy and intellectual property rights on the one hand, and struggles between fan creators and “official” owners of a transmedia franchise on … Continue reading →
In his essay “Before and After Right Now: Sequels in the Digital Era,” Nicholas Rombes gives an example of the troubling way that CGI has eroded our trust in visual reality. Citing the work of Lola Visual Effects to digitally … Continue reading →
Below, a list of the entries I’m proudest of, or that best capture what this blog is about. More recent posts are at the top. Of Katniss E and Jennifer L (on The Hunger Games and celebrity culture) Remembering Ralph McQuarrie … Continue reading →
Course Description and Goals By any measure – industrial scale and profitability, cultural pervasiveness, size of audience, range of genres and aesthetics, and influence on and intersection with other media – video games have become one of the dominant entertainment forms … Continue reading →