Prometheus’s fan dance

This summer will see the release of Ridley Scott’s Prometheus, a project weighted by considerable expectations given its connection to the thirty-year-old Alien franchise. The particulars of that connection have been kept vague by producers — witness the tortuous finessing of the film’s Wikipedia page:

Conceived as a prequel to Scott’s 1979 science fiction horror film Alien, rewrites of Spaihts’ script by [Damon] Lindelof developed a separate story that precedes the events of Alien, but which is not directly connected to the films in the Alien franchise. According to Scott, though the film shares “strands of Alien’s DNA, so to speak,” and takes place in the same universe, Prometheus will explore its own mythology and ideas.

This kind of strategic ambiguity is a hallmark of the viral marketplace, which replaces the saturation bombing of traditional advertising with the planting of clues and fomenting of mysteries. It’s a fan dance in two senses, scattering meaningful fragments before an audience whose passionate interest and desire to interact are a given. Its logic is that of nonlinear equations and unpredictably large outcomes from small causes, harnessing the butterfly effect to build buzz.

Any lingering doubt about the franchise pedigree of Prometheus, however, should be put to rest by this piece of viral marketing, a simulated TED talk from the year 2023.

The link here is, of course, the identity of the speaker: Peter Weyland is one of the founders of Weyland-Yutani, the evil corporation behind most of the important events in the Alien-Predator universe. “The Company,” as it’s referred to in the 1979 film that launched the franchise, is in part a developer and supplier of armaments, and across the films, comics, and novels of the series, the Company pursues the bioweapon represented by the toothy xenomorph with an implacable willingness to sacrifice human lives: capitalism reconfigured as carnivorous, all-consuming force.

The real-world origins of Weyland-Yutani are quite specific: the name and logo were invented by illustrator Ron Cobb as part of the preproduction and concept art for Alien. Cobb designed many of the symbols and insignia that decorate the uniforms and props of the Nostromo, small but distinctive details that lend the movie’s lived-in future a unity of invented brands. One icon in particular, a set of wings modeled on an Egyptian “sun disk,” was associated with Weyland-Yutani, a name that Cobb threw together as a combination of in-joke and future history:

Science fiction films offer golden opportunities to throw in little scraps of information that suggest enormous changes in the world. There’s a certain potency in those kinds of remarks. Weylan Yutani for instance is almost a joke, but not quite. I wanted to imply that poor old England is back on its feet and has united with the Japanese, who have taken over the building of spaceships the same way they have now with cars and supertankers. In coming up with a strange company name I thought of British Leyland and Toyota, but we couldn’t use “Leyland-Toyota” in the film. Changing one letter gave me “Weylan,” and “Yutani” was a Japanese neighbor of mine.

A version of this logo and the current version of the company name (which adds a “d” to “Weylan”) ends the simulated TED talk, demonstrating another chaos dynamic that shapes the fortunes of fantastic-media franchises: minute details of production design can blossom, with the passage of the years, into giant nodes of continuity. These nodes unify not just the separate installments of a series of films, but their transmedia and paratextual extensions: the fantasy TED talk “belongs” to the Alien universe thanks to its shared use of Cobb’s design assets. Instances like this make a convincing case that 1970s production design in science fiction film laid the groundwork for the extensive transmedia fantasy worlds of today.

As for Peter Weyland’s talk, which was directed by Ridley Scott’s son and scripted by Damon Lindelof (co-creator of another complex serial narrative, LOST), the bridging of science fiction and science fact here manifests as a collusion between brands, one fictional and one “real” — but how real is TED, anyway? I mean this not as a slam, but as acknowledgment that TED often operates in what Phil Rosen has termed “the rhetoric of the forecast,” speculating about futures that lie just around the corner. In this way, perhaps the 2023 TED talk is an example of what Jean Baudrillard called a “deterrence machine,” using its own explicit fictiveness to reinforce the sense of reality around TED, much like Disneyland in relation to Los Angeles:

Disneyland is there to conceal the fact that it is the “real” country, all of “real” America, which is Disneyland (just as prisons are there to conceal the fact that it is the social in its entirety, in its banal omnipresence, which is carceral). Disneyland is presented as imaginary in order to make us believe that the rest is real, when in fact all of Los Angeles and the America surrounding it are no longer real, but of the order of the hyperreal and of simulation. It is no longer a question of a false representation of reality (ideology), but of concealing the fact that the real is no longer real, and thus of saving the reality principle.

One wonders what Baudrillard would have made of the contemporary transmediascape, with its vast and dispersed fictional worlds superintending a swarm of texts and products, the nostalgic archives of its past, the hyped adumbrations of its present. Certainly our entertainment industries are becoming ever more sophisticated in the rigor and reach of their fantasy construction: a fan dance with the future, and a process in which observant audiences eagerly assist.

Awaiting Avatar

Apparently Avatar, which opened on Friday at an immersive neural simulation pod near you, posits an intricate and very real connection between the natural world and its inhabitants: animus in action, the Gaia Hypothesis operationalized on a motion-capture stage. If this is so — if some oceanic metaconsciousness englobes and organizes our reality, from blood cells to weather cells — then perhaps it’s not surprising that nature has provided a perfect metaphor for the arrival of James Cameron’s new film in the form of a giant winter storm currently coloring radar maps white and pink over most of the eastern seaboard, and trapping me and my wife (quite happily) at home.

Avatar comes to mind because, like the blizzard, it’s been approaching for some time — on a scale of years and months rather than hours and minutes, admittedly — and I’ve been watching its looming build with identical avidity. I know Avatar’s going to be amazing, just as I knew this weekend’s storm was going to be a doozy (the expectation is 12-18 inches in the Philadelphia area, and out here in our modest suburb, the accumulation is already enough to make cars look as though they have fuzzy white duplicates of themselves balanced on their roofs). In both cases, of course, this foreknowledge is not as monolithic or automatic a thing as it might appear. The friendly meteorologists on the Weather Channel had to instruct me in the storm’s scale and implacability, teaching me my awe in advance; similarly, we all (and I’m referring here to the entire population of planet earth) have been well and thoroughly tutored in the pleasurable astonishment that awaits us when the lights go down and we don our 3D glasses to take in Cameron’s fable of Jake Sully’s time among the Na’vi.

If it isn’t clear yet, I haven’t seen Avatar. I’m waiting out the weekend crowds (and, it turns out, a giant blizzard) and plan to catch a matinee on Tuesday, along with a colleague and her son, through whose seven-year-old subjectivity I ruthlessly intend to focalize the experience. (I did something similar with my nephew, then nine, whom I took to see The Phantom Menace in 1999; turns out the prequels are much more watchable when you have an innocent beside you with no memory of what George Lucas and Star Wars used to be.) But I still feel I know just about everything there is to know about Avatar, and can name-drop its contents with confidence, thanks to the broth of prepublicity in which I’ve been marinating for the last several weeks.

All of that information, breathlessly assuring me that Avatar will be either complete crap (the /tv/ anons on 4chan) or something genuinely revolutionary (everyone else), partakes of a cultural practice spotlighted by my friend Jonathan Gray in his smart new book Show Sold Separately: Promos, Spoilers, and Other Media Paratexts. While we tend to speak of film and television in an always-already past tense (“Did you see it?” “What did you think?”), the truth is something very different. “Films and television programs often begin long before we actively seek them out,” Jon observes, going on to write about “the true beginnings of texts as coherent clusters of meaning, expectation, and engagement, and about the text’s first initial outposts, in particular trailers, posters, previews, and hype” (47). In this sense, we experience certain media texts a priori — or rather, we do everything but experience them, gorging on adumbration with only that tiny coup de grace, the film itself, arriving at the end to provide a point of capitation.

The last time I experienced anything as strong as Avatar‘s advance shockwave of publicity was with Paranormal Activity (and a couple of years ago before that with Cloverfield), but I am not naive enough to think such occurrences rare, particularly in blockbuster culture. If anything, the infrequency with which I really rev up before a big event film suggests that the well-coordinated onslaught is as much an intersubjective phenomenon as an industrial one; marketing can only go so far in setting the merry-go-round in motion, and each of us must individually make the choice to hop on the painted horse.

And having said that, I suppose I may not be as engaged with Avatar‘s prognosticatory mechanisms as I claim to be.  I’ve kept my head down, refusing to engage fully with the tableaux being laid out before me. As a fan of science-fiction film generally, and visual effects in particular, this seemed only wise; in the face of Avatar hype, the only choices appear to be total embrace or outright and hostile rejection. I want neither to bless nor curse the film before I see it. But it’s hard to stay neutral, especially when a film achieves such complete (if brief) popular saturation and friends who know I study this stuff keep asking me for my opinion. (Note: I am very glad that friends who know I study this stuff keep asking me for my opinion.)

So, a few closing thoughts on Avatar, offered in advance of seeing the thing. Think of them as open-ended clauses, half-told jokes awaiting a punchline; I’ll come back with a new post later this week.

  • Language games. One aspect of the film that’s drawn a great deal of attention is the invention of a complete Na’vi vocabulary and grammar. Interesting to me as an example of Cameron’s endless depth of invention — and desire for control — as well as an aggressive counter to the Klingon linguistics that arose more organically from Star Trek. Will fan cultures accrete around Avatar as hungrily as they did around that more slowly-building franchise, their consciousness organized (to misquote Lacan) by a language?
  • Start the revolution without me. We’ve been told repeatedly and insistently that Avatar is a game-changer, a paradigm shift in science-fiction storytelling. For me, the question this raises is not Is it or isn’t it? but rather, What is the role of the revolutionary in our SF movies, and in filmmaking more generally? How and why, in other words, is the “breakthrough” marketed to us as a kind of brand — most endemically, perhaps, in movies like Avatar that wear their technologies on their sleeve?
  • Multiple meanings of “Avatar.” The film’s story, as by now everyone knows, revolves around the engineering of alien bodies in which human subjectivities can ride, a kind of biological cosplay. But on another, artifactual level, avatarial bodies and mechanisms of emotional “transfer” underpin the entire production, which employs performance capture and CG acting at an unprecedented level. In what ways is Avatar a movie about itself, and how do its various messages about nature and technology interact with that supertext?